gone. – 2021 – LNKR – Action – screenshot 1 gone. – 2021 – LNKR – Action – screenshot 1

gone.

Game for Ludum Dare 49, theme ‘unstable’, category ‘compo’. Controls & Rules Move mouse to, well, move.  Dodge the squares flying at you.Press the left mouse button repeatedly to increase size of your cube. It shrinks over time, don’t let yourself disappear.It’s a short game with a linear story and an ending, you don’t really have
gone.

gone.

GenreAction
DeveloperLNKR
Release2021-10-03
Playtime-
ESRB-
Metacritic -

Game for Ludum Dare 49, theme ‘unstable’, category ‘compo’.
Controls & Rules
Move mouse to, well, move.  Dodge the squares flying at you.Press the left mouse button repeatedly to increase size of your cube. It shrinks over time, don’t let yourself disappear.It’s a short game with a linear story and an ending, you don’t really have to try hard to get to it.
Time to beat: 1-5 minutes, depending on whether you’re speedrunning or going for high score.
Warnings
Not suitable for people with epilepsy – flashing lights, loud soundsThe sound only works correctly in Chrome-based browsers . You can turn off sounds by clicking the speaker icon in the header of the page tab.The game is generally run slower on Firefox than on Chrome and derivatives, I’m not sure why, but it doesn’t really affect the gameplay too much.
Dev Notes
Aside from the Ludum Dare rules, the challenge I set for myself was to make the game from scratch on plain JavaScript, with no frameworks, libraries or assets whatsoever.
Somehow I managed to pull that off, so the entire game, including the sounds, fit into a single .html file less than 32 kb in size. Source code is available on GitHub.
The funny part is that I’m not a JS programmer.